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Explore playable browser games, AI game development guides, and build notes covering prompts, controls, level design, and prototype testing with OpenGame.

Universal Modder Guide: Setup, Tests and Game Examples

Universal Modder Guide: Setup, Tests and Game Examples

Learn Universal Modder requirements, installation and a first-mod workflow, with a tested backup exercise, game-case limits and practical troubleshooting.

Oct 5, 2026OpenGame TeamOpenGame Team

Building a Straw Boat Tactics Prototype with OpenGame

A real OpenGame Studio experiment: eight versions of a straw-boat tactics game, from simple buttons to planning and arrow-catching, with tested results and limitations.

Sep 30, 2026OpenGame Team
Building Clean Break: A 3D Puzzle Game in OpenGame

Building Clean Break: A 3D Puzzle Game in OpenGame

Follow the real Clean Break workflow: define a puzzle, playtest generated versions, report reproducible bugs, and iterate toward a six-level 3D browser game.

Sep 28, 2026OpenGame TeamOpenGame Team

Can Jev Act as an AI Game Director for Three.js?

Test where a Jev AI game director could help a Three.js workflow: choosing known assets, exposing uncertainty, and handing safe IDs to fixed game code.

Sep 20, 2026OpenGame TeamOpenGame Team
AI Game Development: Building Zhaoye, a Wuxia Game

AI Game Development: Building Zhaoye, a Wuxia Game

How we built Zhaoye: AI character models, Tang-dao concept art, three image-to-3D trials, Blender modeling, and combat in a wuxia browser game.

Sep 16, 2026OpenGame TeamOpenGame Team
How to Make a Browser Game with AI Using OpenGame Skill

How to Make a Browser Game with AI Using OpenGame Skill

Use OpenGame Skill as an AI game generator: build a 2D browser game, preserve artwork through V1–V3 edits, playtest, and export editable HTML and ZIP files.

Sep 6, 2026OpenGame TeamOpenGame Team
Browser 3D Scene Design: Golden Gate Bridge

Browser 3D Scene Design: Golden Gate Bridge

See how camera control, time, fog, water, traffic, ships, and birds turn the Golden Gate Bridge into an interactive browser-native 3D scene.

Aug 20, 2026OpenGame TeamOpenGame Team
Browser FPS Game Design: BAZAAR ZERO

Browser FPS Game Design: BAZAAR ZERO

Break down BAZAAR ZERO wave pacing, pointer-lock aiming, scoring, combat feedback, death, redeployment, and browser-first performance boundaries.

Aug 20, 2026OpenGame TeamOpenGame Team
Browser Kart Racing Game Design: Emberlight

Browser Kart Racing Game Design: Emberlight

See how Emberlight Kart Racing combines readable circuits, drift boosts, items, chassis choices, seven rivals, and practical browser controls.

Aug 20, 2026OpenGame TeamOpenGame Team

Frostwake strategy guide: controls, objectives, and verified tips

Command a glacier rescue under a closing whiteout: survey three hazards, build warmth and shelter, shape the ice, and evacuate all 30 crew members. Read the verified controls, route tips, and retry flow.

Aug 17, 2026OpenGame

Mycelium Sky strategy guide: controls, routes, and survival tips

Grow a living fungal network across floating islands, route water and spores, choose a symbiosis, survive rootstorms, and sustain a Skycap bloom. Read the verified controls, route tips, and retry flow.

Aug 17, 2026OpenGame

Emberlight Kart Racing controls, drift boosts, and race tips

Learn Emberlight Kart Racing controls, drift boosts, item timing, chassis choices, restart flow, and landscape touch play.

Aug 16, 2026OpenGame
Destructible Environment Game Design: Loadpath Zero

Destructible Environment Game Design: Loadpath Zero

See how Loadpath Zero uses five demolition contracts, visible structural cues, protected assets, target zones, and useful browser-game retries.

Aug 6, 2026OpenGame TeamOpenGame Team

How to Embed an HTML5 Game in an Iframe Safely

Learn how to embed an HTML5 game with a responsive iframe, safe browser permissions, and Sporeline Courier as a live test before publishing.

Jul 24, 2026OpenGame Team

Designing the Studio around playable artifacts

The V2 Studio interface centers on task creation, clear progress, credit safety, and sandboxed playable previews.

May 28, 2026OpenGame TeamOpenGame Team