
Classic
A blocky procedural runner against a city skyline. Read the lanes, jump low barriers and slide through openings while the course gets faster.
3D endless runner · two playable versions
A three-lane 3D run with trains, low barriers and giant obstacles. Choose Classic for a procedural runner against a city skyline, or City Sprint for the Jade Warden character and a cool night track. Both are single-player browser games: chase distance, collect coins, and retry your run.
Switching versions starts a new run. Click or tap inside the player before using keyboard controls.
Both versions share the three-lane endless-runner loop. The character, city atmosphere and presentation differ. Try each version to find the one whose obstacles are easiest for you to read.

A blocky procedural runner against a city skyline. Read the lanes, jump low barriers and slide through openings while the course gets faster.

The Jade Warden character runs along a lamp-lit night track. Animated movement, coin trails and larger obstacles give this version a different visual rhythm.
Actual gameplay captured from these browser versions. Scenes vary between runs.
Keep running through an endless course and improve your distance. Avoid solid obstacles, time jumps and slides, and collect coins only when you reach them. A crash ends the attempt. Use Restart for a fresh run, or the offered revive when your coin balance covers its displayed cost.
Use the buttons above the player to choose Classic or City Sprint, then press Start inside the game. Your character runs forward automatically; you control lanes, jumps and slides.
Move sideways around trains and solid objects. Jump over low barriers and slide under high ones. Look for the next open lane before following a line of coins.
The result screen shows your distance and coins. Restart gives you a fresh attempt. If a revive is offered, check its coin cost and remaining uses before continuing.
Yes. Both versions play here in your browser without an account or a separate game download. Start a run directly in the player.
Yes. Use the on-screen buttons or swipe on the game: left and right change lanes, up jumps and down slides. The full-page link gives the game more screen space.
Press P or Escape, or use the pause button inside the game. Resume continues your current attempt. Restart begins a fresh run.
A best distance can be stored locally when your browser allows storage. The embedded player may not retain it. Open the full-page game and return in the same browser to keep a local record. Each version has its own record.
Made with OpenGame. The games include Three.js under the MIT license; City Sprint includes the original Jade Warden character and animation set. View game credits and licenses