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Published HTML5 gameSandboxed

Borrowing Arrows: Misty River

A short 3D straw-boat tactics prototype made in OpenGame. Plan your position and heading, lure arrows into straw, and sail home. Inspired by Romance of the Three Kingdoms; rules are gameplay adaptations. Desktop keyboard/mouse, Chinese and English.

Play nowOpen game only

Runs with isolated scripts, no top navigation, and no artifact token in the URL.

Borrowing Arrows: Misty River cover

Play in browser

Sandboxed game player

Click inside the game to focus controls.

Game information

Released
September 30, 2026
Game engine
HTML5
Platforms
Web browser — mobile and desktop
Orientation
Adaptive

Controls

How to play

  1. 1Click Begin / 起航. Use the EN / 中文 button to switch languages.
  2. 2Press M to pause and plan. Click water to place a ghost boat, then hold A/D to set its heading.
  3. 3Click Sail there / 执行 to sail to the planned position. Gold rings show enemy hearing range.
  4. 4Press Space to drum in range. Enemies lock that position before firing; present a straw-covered side.
  5. 5Use W/S to accelerate or brake and A/D to steer manually. Manual steering cancels a sailing order.
  6. 6Each side holds 16 arrows. Return to the marked home water with at least 24 and an intact hull.
  7. 7Use Retry / 重来 to start over. This prototype is intended for desktop play.

Build from the game loop

Keep the useful mechanic. Change the game around it.

This focused browser game is a practical starting point for an AI game maker workflow. Keep the core interaction you understand, then change the setting, rules, art direction, progression, and feedback inside OpenGame Studio.