A playful 3D chain-reaction puzzle across six colorful toy workshops. Read each mechanism, choose what to release, and guide every cargo crate into Salvage without hitting the protected machines. Three shots per yard—make them count.
Runs with isolated scripts, no top navigation, and no artifact token in the URL.
Play in browser
Sandboxed game player
Click inside the game to focus controls.
Game information
Released
September 27, 2026
Game engine
HTML5
Platforms
Web browser — mobile and desktop
Orientation
Adaptive
Controls
How to play
1Move the mouse to aim; click to fire.
2On touch screens, drag to aim and tap to fire.
3Guide the marked crates into the teal Salvage area.
4Keep the blue Protected machines untouched.
5You have three shots per yard. Watch the mechanism settle before your next shot.
6Press R or use Reset/Retry to restart the current yard.
7Use Continue after a win, or Yards to revisit unlocked levels.
Build from the game loop
Keep the useful mechanic. Change the game around it.
This focused browser game is a practical starting point for an AI game maker workflow. Keep the core interaction you understand, then change the setting, rules, art direction, progression, and feedback inside OpenGame Studio.