01 · Overview
Four surfaces, one creation loop
OpenGame is organized around one simple loop: understand a playable reference, turn your idea into a clear brief, generate inside the right workspace, and keep the result as a portable browser-game artifact.
Play first
Open a finished game first so controls, pacing, camera, and visual direction are concrete before you write a prompt.
Browse gamesShape the brief
Use the homepage brief builder to turn a rough idea into focused requirements before opening Studio. It does not start a generation run.
Shape a briefBuild in Studio
Use Studio for project history, generation progress, iterative changes, previews, downloads, and publishing.
Open Studio02 · Choose an entry
Prepare for a focused paid run
The homepage helps you prepare a brief. All actual 2D and 3D generation happens in Studio and requires Studio Credits.
Game Brief Builder
Best when the idea is still rough and you want to clarify the mechanic, controls, and visual direction before spending Studio Credits.
- Guided, single-purpose planning on the homepage
- Does not create a game or call the generation model
- Helps constrain a mechanic, genre, and visual direction
- Sends the approved brief into paid Studio
OpenGame Studio
Best when the concept is clear and you need a persistent workspace for generation, iteration, and delivery.
- Thread and run history for ongoing game projects
- Quick HTML and multi-file game bundle output modes
- Preview, download, remix, and publication controls
- Every 2D and 3D generation run uses Studio Credits
03 · Workflow
From reference to playable build
The workflow is intentionally progressive. Each step removes uncertainty before the next generation run.
- 01PlayChoose a finished demo and notice its core loop, controls, feedback, and restart behavior.
- 02DescribeWrite the player experience first, then add platform, camera, input, and visual constraints.
- 03GenerateCreate the first run in Studio. The fixed 2D or 3D Studio Credit cost is shown before submission.
- 04InspectTest the playable preview and change one meaningful dimension at a time instead of rewriting everything.
- 05ShipKeep the result as a preview, download the artifact, or publish a public game page.
04 · Output
Preview, download, or publish
A successful run produces something you can inspect outside the chat. OpenGame keeps delivery actions close to the generated result.
Preview
Open the generated game in an isolated player and test its controls before sharing or downloading it.
Download
Download the generated HTML or game bundle and keep a portable copy of the artifact.
Publish
Publish an eligible HTML game to a public OpenGame URL with title, description, controls, and SEO content.